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JalenBrah
First Class Cat Lover!
Also pretty good at Animation and Game Dev I guess...

Jalen @JalenBrah

Age 21, Male

GED Teacher

Hostos Community College

Brooklyn,NY

Joined on 8/3/17

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Catatattack Devlog #9

Posted by JalenBrah - 11 days ago


Happy Almost Halloween! Been a bit since the last one of these and for good reason! Let's get right into the good stuff!


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District Junkyard - Level Mural


Oops!:

First things first, some clarification! I TOTALLY underestimated the amount of time it’d take to complete the Junkyard. In reality, there was no way I was finishing the entire level in a month, and Prissy’s Boss Battle ended up taking 2 months alone!


I can chalk this up to many things, mostly having to make a lot of systems and assets that will be used from here on out. Future bosses should be a lot more straightforward with these assets completed, but given that the very first boss was in progress I had to start there. Frankly, until I have basically all the core systems down, I can’t guarantee or assume the amount of time any given level or boss will take.


On top of this I’m essentially working alone with some assistance from @RizumuPlus. That’s Art, Animation, Programming, and Sound Design from yours truly! As such, progress depends almost completely on me and my available time and motivation, which fluctuates depending on my life. This isn’t me complaining, but rather explaining. Things may take a bit, but progress is constant!


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Prissy and Princess Knocked Out!


What's Up?:

That being said Prissy's Boss Battle is COMPLETE! It's a good amount of fun too albeit pretty tough! I made sure to test and tweak it as much as I possibly could, just to be sure it's something I'd love playing before expecting other people to! I had an awesome time playing this boss with randoms at the Indie Dev Night IRL! I'll be cleaning it up as much as I can before converting it into a Boss Template I can use later! At some point I'll be able to drop in the animations and have the battle programmed in a flash in comparison to the animation process.


Along with this there's been additional attention put on other things related to Multiplayer! Better Camera Code to keep both players on screen and Damage Value tweaking to keep the game challenging! Down the line I'll be adding a Revive System similar to how I handled it in Pico's Boss Run!


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Where's that DAMN Multiplayer Camera Code?


What's Next?:

DEEJAY'S UP NEXT BABY!


Now that Prissy's Boss Battle is ready, DeeJay's Boss Battle is up next! The attacks are planned out (Among other secret cool thingies!), so after a short break I'll be jumping onto that new Battle! Thatnks to Prissy's battle working as a template, DeeJay's battle should be much mor managable in comparison. With DeeJay's inclusion, the District Junkyard Stage will be completely wrapped up! The Junkyard includes a lot of systems specific to it, like the Tutorial, a full scene in basically every area, and two bosses back to back. I'd love to say future levels will take less time... but I've made that mistake before lol.


A nice little change of plans has been made. As you've probably seen from the last couple of Devlogs, the HTML5 build is a little screwy. As such I worry that down the line, the demo will simply have too much content for the build to handle. So instead of a demo with the District Junkyard and the Mafia Hideout Floor 1, I'll aim for a fully completed District Junkyard as the demo instead! This means that the demo will drop sooner than the original plan entailed, though there will be less stuff in it! It'll still be a while until we reach that point, but consider it something to look forward to as I get everything ready for the game's future!


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What Beautiful Graffiti!


Conclusion:

Everyday I get a step closer to my dream with my own hands and imagination and I can't WAIT to see what this game feels like as a finished product! Eventually I won't be able to reveal much in these Devlogs without spoiling awesome stuff so expect these to slow down someday, but until these I'll keep lining up these logs! It's fun reading them back months later too!


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New Catatattack Poster!


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